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Saga frontier remastered review
Saga frontier remastered review





saga frontier remastered review
  1. #Saga frontier remastered review series#
  2. #Saga frontier remastered review free#

While I’m sure this is not the case, the lack of direction often had me confused instead of entertained.Ĭombat is very similarly handled as most classic JRPGs. It made it seem like some character’s scenarios where written hastily without any regards for consistency. Most of the time I found myself wandering around aimlessly, getting in fights without knowing what I was fighting for. Not knowing where to go or what to do can be very daunting for many players, including myself. There is no hand-holding, and while this may sound like an attractive premise, it can also be extremely frustrating.

#Saga frontier remastered review free#

The game encourages you to explore at free will and expand your party with additional members. There are no quest markers to guide your way, and the story log is sparse with information. This “Free Scenario” system allows for an almost complete freedom for the player. Each of the eight characters have their own backstory and main quest to fulfill, and sometimes you’ll run into other characters during the game as well, adding them to your party as you go. The player move their chosen character across a multitude of pre-rendered backgrounds, and interacting with various characters can present the player with additional side-quest or story-related exposition. Travelling to the game’s various regions is made easy by using ships, but there is no clear-cut way or progressing.

saga frontier remastered review

Each character has their own main quest, but it is up to the player to figure out where to go. After the initial few moments, the player is mostly free to go wherever they desire. A the beginning of the game, you choose between one of seven (eventually eight) characters.

#Saga frontier remastered review series#

The SaGa series has always been vastly different from many other RPGg series, mostly thanks to its unique battle system and non-linear approach to the story. The remaster adds multiple quality-of-life improvements with the hope of attracting many new players to the series. The game was the first of the series to be released outside of Japan, marking a turning point for the series and giving the “general public” at taste of an RPG that was not a Final Fantasy game. Almost 25 years later, Square Enix saw it fit to release a remastered version of their seventh installment of the SaGa series. SaGa Frontier was first released in 1997 in Japan, followed by a North American release in 1998.







Saga frontier remastered review